So the revised intersection test algorithm becomes:
angle_a + angle_b > pi or dot(normal_a, normal_b) >= cos_a*cos_b - sin_a*sin_b
Not as pretty. A speedup for large coverages :-) but a slowdown for everything else... :-(
Thoughts on the intersection of software development and earth science.
angle_a + angle_b > pi or dot(normal_a, normal_b) >= cos_a*cos_b - sin_a*sin_b
1 comments:
When will installation in Vista equipped PC's be available?
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